﻿using System;
using System.Collections.Generic;
using System.Text;

using GDModel.Model;

namespace GDBLL.Handler.CharactorBLL
{
    public class CharactorManager : ICharactorManager
    {
        public void AddCharactor() { }

        public Charactor GetCharactor(string privateToken)
        {
            //TODO:从一个地方取出来
            return new Charactor(18890420, 30, 5, 5);
        }
    }
}
